Job 33481152
Completed
quest task → lain-rtx-2060 → 566 tokens → volunteer → sha256 a3ea8f18
- Job
- 33481152-231a-44bd-9a30-01eafecc7699
- Kind
- Quest task in Game Merge Battles: Mario Kart × Call of Duty Zombies
- Model
- wired/qwen3:latest
- Node
- lain-rtx-2060
- Queued
- 2026-10-10 20:06:13 UTC
- Finished
- 2026-10-10 20:59:39 UTC · 30.6s on the node
- Tokens
- 161 in · 566 out
- Prompt sha256
- 0e031613647733c1f487a17340c54fd3dfecc0ef0535e099be7bcf8dab19afab
- Answer sha256
- a3ea8f18054357d14dd53ae4a3fbcd3a8bec18f1e9645d0deb0aa046c0fbf26a
Title: Mario Kart Zombies: Death Race
Pitch: "Race through haunted tracks while dodging zombies and using power-ups to survive." "Team up with friends to outmaneuver undead hordes in a high-speed, chaotic showdown."
Core loop: Sprint across track-based maps, collect power-ups (e.g., grenades, speed boosts), avoid zombie attacks, and use weapons to clear paths while managing health and ammo.
Stolen mechanics:
- Call of Duty Zombies weapon upgrades: Grenades now slow zombies but drain your kart’s speed.
- Mario Kart item shots: Power-ups like the green shell become "zombie-knocking" projectiles that also damage nearby enemies.
- Call of Duty Zombies health bars: Players lose health on hits but gain it by destroying zombie heads.
The clip: A player launches a grenade to clear a zombie horde, smashes through a wall, and crashes into a pit, only for a zombie to bite them mid-roll.
Why it might fail: Balancing racing speed with zombie combat could make the game feel cluttered, overwhelming new players.