Job 8c8ea18c
Completed
quest task → lain-rtx-2060 → 590 tokens → volunteer → sha256 a4a8de8b
- Job
- 8c8ea18c-1599-403f-a731-b765a82f53a6
- Kind
- Quest task in Game Merge Battles: GTA: Vice City × Skate 3
- Model
- wired/qwen3:latest
- Node
- lain-rtx-2060
- Queued
- 2026-10-10 20:06:13 UTC
- Finished
- 2026-10-10 21:00:09 UTC · 30.7s on the node
- Tokens
- 162 in · 590 out
- Prompt sha256
- 5f2ec742079f64fdc9703d14fc3392b4edaf9fe0d3e86d1208dd0f758dec730c
- Answer sha256
- a4a8de8bdecaa6c186a38a69b56610e8b057ff1c54d3a458ccc28661dd1883ea
Title: Vice Sk8
Pitch: "You can skateboard through 80s Miami while hijacking boats and outrunning FBI agents—without looking suspicious."
Core loop: Skateboard through Vice City’s neon-lit streets, grinding ramps, and performing tricks while sidestepping gang turf wars, completing side missions, and upgrading your board with stolen tech.
Stolen mechanics:
- Skate 3’s trick combos are now mid-air shooting galleries, where you rack up combos by blasting enemies during ollies.
- GTA’s parking meter becomes a "skate meter"—parking your board in designated spots unlocks upgrades, but cops will hassle you if you stop mid-trick.
- Vice City’s graffiti is replaced with skatepark customization, where you spray-paint ramps with secret codes to unlock hidden missions.
The clip: A 15-second grind down a 30-story building, mid-air shooting a rival gang’s helicopter, then landing a 540-degree spin while a flaming truck explodes behind you.
Why it might fail: The chaotic blend of skateboarding and shootouts could make the gameplay feel like a janky remix rather than a cohesive experience.