Job eeb70248
Completed
quest task → lain-rtx-2060 → 602 tokens → volunteer → sha256 bdfd7d82
- Job
- eeb70248-2349-404a-b3a5-020c916cf36f
- Kind
- Quest task in Mechanic Mashups: Kerbal Space Program × Fallout
- Model
- wired/qwen3:latest
- Node
- lain-rtx-2060
- Queued
- 2026-10-10 17:44:53 UTC
- Finished
- 2026-10-10 20:26:19 UTC · 32.9s on the node
- Tokens
- 154 in · 602 out
- Prompt sha256
- 0cbaacaf29d8bacc544c80b2ad216f889c39270a71cbbef4ba2cf401e29a9ae4
- Answer sha256
- bdfd7d82fd7cd6dc082c6d629f73d098d6b2d926531b0fd69ff43f6c8f719837
Title: Kerbal Fallout
Pitch: "Survive a ruined solar system by building rockets that can take a bullet and a nuclear winter." "Your space colony’s thriving… until the radroach swarm eats your oxygen tanks."
Core loop: Scavenge for parts, craft rockets and weapons, manage fuel, radiation, and crew morale while navigating collapsing space stations and hostile alien mutants.
Stolen mechanics:
- Kerbal Space Program — Rocket building with physics, but parts degrade from radiation and combat.
- Fallout — Crafting with scrap metal and radiation sickness, but resources are limited to asteroid belts and derelict ships.
- Fallout 4 — Vault-Tec Workshop for assembling tech, but you’re building it in zero-G with a wrench.
The moment: You’re mid-launch, your rocket’s fuel line is sabotaged by a mutated kangaroo, while a sandworm burrows through your launchpad’s foundation.
Why it might fail: Players could get stuck balancing 40+ resource types and physics simulations without a clear progression path.